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Halo Infinite dev says feedback on the graphics “brought new opportunities and reflections to the light”



343 Industries again responds to the negative feedback on the playable game Halo Infinite, which suggests that this time they do not expect full feedback and devote resources to work in the areas of criticism.

In a comprehensive blog post covering various hot topics around Halo Infinite, 343 devotes three complete paragraphs to the game’s visual theme. The studio essentially claims to adhere to a “classic” art style, yet acknowledges the comments on the game “appearing flat, simplistic and similar to plastic, the feeling of lighting matte and flat and pop-up objects.” Accordingly, they plan to “address some of these areas and increase the level of fidelity and overall presentation of the final game.”

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